Ruben Cespedes

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Ruben Cespedes | Principal AI Product Designer
AGENTIC AI
AGENTIC AI
SYSTEMS
SYSTEMS
SCALE
SCALE
CRAFT
CRAFT

Ruben Cespedes

Ruben Cespedes

RUBEN
CESPEDES
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©2026
Principal Product Designer building agentic AI for enterprise. Dell Synapse MVP in 4 months · $624K revenue in 6 months at Stash · 15+ years designing for Adobe, Pfizer, Volvo.
Principal Product Designer building agentic AI for enterprise. Dell Synapse MVP in 4 months · $624K revenue in 6 months at Stash · 15+ years designing for Adobe, Pfizer, Volvo.

I started out designing screens and writing the code behind them. I still do, now with AI.

I started out designing screens and writing the code behind them. I still do, now with AI.

I started out designing screens and writing the code behind them. I still do, now with AI.

I studied graphic design in New York and spent my early years at agencies, where I often built what I designed. That habit stuck. Today I lead design on enterprise AI at Dell and build working prototypes with Claude, because a working version settles debates faster than any slide. Outside the day job, I teach: I create educational content and run events for Adobe, mentor designers, and I wrote The Self-Made Portfolio.

Based in Pennsylvania, working remotely. Open to Principal and Staff roles.

Ruben Cespedes Working on a Laptop

Brands I've Worked With

Brands I've Worked With

  • Volvo Logo
  • Pfizer Logo
  • Showtime logo
  • Hugo Boss
  • Stash Logo
  • Adobe Logo
  • Penske Logo
  • Crayola Logo
  • Dell Technologies Logo
  • Volvo Logo
  • Pfizer Logo
  • Showtime logo
  • Hugo Boss
  • Stash Logo
  • Adobe Logo
  • Penske Logo
  • Crayola Logo
  • Dell Technologies Logo
  • Volvo Logo
  • Pfizer Logo
  • Showtime logo
  • Hugo Boss
  • Stash Logo
  • Adobe Logo
  • Penske Logo
  • Crayola Logo
  • Dell Technologies Logo

Skills

Skills

01

Product & Experience Design

I design complex products from zero to ship, enterprise platforms, mobile apps, and data-heavy systems where clarity and usability directly drive business outcomes. My process moves from early discovery through final execution, with research, interaction design, and visual systems always in service of the same goal: decisions that are faster, smarter, and better for the people making them.

02

Design Systems, Architecture & Scale

I build design systems that scale with the product and the team, not just component libraries, but the governance models, token architectures, and contributor frameworks that keep quality consistent as organizations grow. I've owned systems end-to-end across multi-product cloud environments, balancing engineering alignment with the flexibility teams need to move fast without breaking things.

03

Strategy, AI & Cross-Functional Leadership

I work at the intersection of product strategy, AI-driven experiences, and organizational design. I help teams define what AI should and shouldn't do, how to design for probabilistic outputs, and how to build trust with users when the system isn't always certain. Beyond craft, I mentor designers, shape product direction alongside PMs and engineers, and build the design culture and processes that let teams do their best work.

I work at the intersection of product strategy, AI-driven experiences, and organizational design. I help teams define what AI should and shouldn't do, how to design for probabilistic outputs, and how to build trust with users when the system isn't always certain. Beyond craft, I mentor designers, shape product direction alongside PMs and engineers, and build the design culture and processes that let teams do their best work.

Leadership & Impact

Design leadership isn't just the work on screen. It's raising the quality of the people, systems, and decisions around you.

Inside organizations, I've led cross-team design initiatives, driven alignment between product, engineering, and design, and presented design strategy directly to executives. At Dell, I helped define the foundational navigation, chat, and response patterns that every Synapse capability now builds on. Across teams, I've introduced Figma migrations, design-to-dev handoff processes, and critique frameworks that were adopted as standard practice, and I've authored design principles, onboarding documentation, and decision frameworks that outlasted my time on specific projects.

I've mentored hundreds of designers through my Adobe partnership and ADPList, helping them land roles at top companies, pivot into design, and ship their first professional work. I've spoken publicly about design, run community critique sessions, and authored The Self-Made Portfolio.

Contact

Contact

Got a role, project, or idea in mind? Let’s connect and see how we might work together.

Got a role, project, or idea in mind? Let’s connect and see how we might work together.